433 lines
13 KiB
JavaScript
433 lines
13 KiB
JavaScript
import {
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ref,
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onUnmounted
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} from 'vue'
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import {
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$api
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} from '../common/globalFunction';
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import config from '@/config'
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export function useRealtimeRecorderOnce() {
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// --- 状态定义 ---
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const isRecording = ref(false)
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const isProcessing = ref(false) // 新增:处理录音数据状态
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const recordingDuration = ref(0)
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const volumeLevel = ref(0) // 0-100
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const recognizedText = ref('')
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const audioData = ref(null) // 新增:存储录音数据
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const audioDataForDisplay = ref([]) // 新增:用于波形显示的数据
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// --- 内部变量 ---
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let durationTimer = null
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// --- APP/小程序 变量 ---
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let recorderManager = null;
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let appAudioChunks = []; // 新增:存储APP录音数据块
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// --- H5 变量 ---
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let audioContext = null;
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let scriptProcessor = null;
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let mediaStreamSource = null;
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let h5Stream = null;
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let h5AudioChunks = []; // 新增:存储H5录音数据块
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// --- 配置项 ---
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const RECORD_CONFIG = {
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duration: 600000,
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sampleRate: 16000,
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numberOfChannels: 1,
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format: 'pcm',
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frameSize: 4096
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}
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/**
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* 开始录音 (入口)
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*/
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const startRecording = async () => {
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if (isRecording.value) return
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try {
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recognizedText.value = ''
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volumeLevel.value = 0
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audioData.value = null
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audioDataForDisplay.value = []
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appAudioChunks = []
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h5AudioChunks = []
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// #ifdef H5
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if (location.protocol !== 'https:' && location.hostname !== 'localhost') {
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uni.showToast({
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title: 'H5录音需要HTTPS环境',
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icon: 'none'
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});
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return;
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}
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// #endif
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// #ifdef H5
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await startH5Recording();
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// #endif
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// #ifndef H5
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startAppRecording();
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// #endif
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isRecording.value = true;
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recordingDuration.value = 0;
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durationTimer = setInterval(() => recordingDuration.value++, 1000);
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// 启动波形显示更新
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updateAudioDataForDisplay();
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} catch (err) {
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console.error('启动失败:', err);
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uni.showToast({
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title: '启动失败: ' + (err.message || ''),
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icon: 'none'
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});
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cleanup();
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}
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}
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/**
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* H5录音实现
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*/
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const startH5Recording = async () => {
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try {
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// 1. 获取麦克风流
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const stream = await navigator.mediaDevices.getUserMedia({
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audio: true
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});
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h5Stream = stream;
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// 2. 创建 AudioContext
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const AudioContext = window.AudioContext || window.webkitAudioContext;
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audioContext = new AudioContext({
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sampleRate: 16000
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});
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mediaStreamSource = audioContext.createMediaStreamSource(stream);
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scriptProcessor = audioContext.createScriptProcessor(4096, 1, 1);
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scriptProcessor.onaudioprocess = (event) => {
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if (!isRecording.value) return;
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const inputData = event.inputBuffer.getChannelData(0);
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calculateVolume(inputData, true);
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// 保存音频数据
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const buffer = new ArrayBuffer(inputData.length * 2);
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const view = new DataView(buffer);
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for (let i = 0; i < inputData.length; i++) {
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let s = Math.max(-1, Math.min(1, inputData[i]));
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view.setInt16(i * 2, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
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}
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// 保存到数组
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h5AudioChunks.push(buffer);
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};
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mediaStreamSource.connect(scriptProcessor);
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scriptProcessor.connect(audioContext.destination);
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console.log('H5 录音已启动');
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} catch (err) {
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console.error('H5 录音启动失败:', err);
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throw err;
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}
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}
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/**
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* 停止H5录音资源
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*/
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const stopH5Resources = () => {
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if (scriptProcessor) scriptProcessor.disconnect();
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if (mediaStreamSource) mediaStreamSource.disconnect();
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if (audioContext) audioContext.close();
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if (h5Stream) h5Stream.getTracks().forEach(track => track.stop());
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scriptProcessor = null;
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mediaStreamSource = null;
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audioContext = null;
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h5Stream = null;
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}
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/**
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* APP/小程序录音实现
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*/
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const startAppRecording = () => {
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recorderManager = uni.getRecorderManager();
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recorderManager.onFrameRecorded((res) => {
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const {
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frameBuffer
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} = res;
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calculateVolume(frameBuffer, false);
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// 保存音频数据
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if (frameBuffer && frameBuffer.byteLength > 0) {
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appAudioChunks.push(frameBuffer);
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}
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});
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recorderManager.onStart(() => {
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console.log('APP 录音已开始');
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});
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recorderManager.onError((err) => {
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console.error('APP 录音报错:', err);
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cleanup();
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});
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recorderManager.start(RECORD_CONFIG);
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}
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/**
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* 停止录音 (通用)
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*/
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const stopRecording = async () => {
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if (!isRecording.value) return;
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isRecording.value = false;
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clearInterval(durationTimer);
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audioDataForDisplay.value = []; // 清空显示数据
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// 停止硬件录音
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stopHardwareResource();
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// 处理录音数据
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await processAudioData();
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// 清理临时数据
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appAudioChunks = [];
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h5AudioChunks = [];
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}
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/**
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* 取消录音
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*/
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const cancelRecording = () => {
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if (!isRecording.value) return;
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console.log('取消录音 - 丢弃结果');
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// 1. 停止硬件录音
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stopHardwareResource();
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// 2. 清理状态
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recognizedText.value = '';
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audioData.value = null;
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audioDataForDisplay.value = [];
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appAudioChunks = [];
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h5AudioChunks = [];
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// 3. 清理资源
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cleanup();
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}
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/**
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* 停止硬件资源
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*/
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const stopHardwareResource = () => {
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// APP/小程序停止
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if (recorderManager) {
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recorderManager.stop();
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}
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// H5停止
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// #ifdef H5
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stopH5Resources();
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// #endif
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}
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/**
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* 更新音频数据显示
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*/
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const updateAudioDataForDisplay = () => {
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const updateInterval = setInterval(() => {
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if (!isRecording.value) {
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clearInterval(updateInterval);
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return;
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}
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// 生成模拟的音频数据显示数据(0-1之间的值)
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const baseValue = volumeLevel.value / 100; // 基于音量计算基础值
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const data = [];
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// 生成31个数据点(对应WaveDisplay的31个波形条)
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for (let i = 0; i < 31; i++) {
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// 模拟波形:中间高,两边低
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const position = i / 30; // 0到1
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const centerDistance = Math.abs(position - 0.5);
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const waveValue = Math.sin(Date.now() / 100 + i * 0.5) * 0.3 + 0.5;
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const volumeFactor = baseValue * 0.8 + 0.2; // 确保最小值为0.2
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const finalValue = waveValue * (1 - centerDistance) * volumeFactor;
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data.push(Math.max(0.1, Math.min(1, finalValue)));
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}
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audioDataForDisplay.value = data;
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}, 100); // 每100ms更新一次
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}
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/**
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* 处理录音数据
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*/
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const processAudioData = async () => {
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if (!isProcessing.value) {
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isProcessing.value = true;
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try {
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let audioBlob = null;
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// #ifdef H5
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// 合并H5录音数据
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if (h5AudioChunks.length > 0) {
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const totalLength = h5AudioChunks.reduce((acc, chunk) => acc + chunk.byteLength, 0);
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const combinedBuffer = new ArrayBuffer(totalLength);
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const combinedView = new Uint8Array(combinedBuffer);
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let offset = 0;
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h5AudioChunks.forEach(chunk => {
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const chunkView = new Uint8Array(chunk);
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combinedView.set(chunkView, offset);
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offset += chunk.byteLength;
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});
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audioBlob = new Blob([combinedBuffer], { type: 'audio/pcm' });
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}
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// #endif
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// #ifndef H5
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// 合并APP录音数据
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if (appAudioChunks.length > 0) {
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const totalLength = appAudioChunks.reduce((acc, chunk) => acc + chunk.byteLength, 0);
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const combinedBuffer = new ArrayBuffer(totalLength);
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const combinedView = new Uint8Array(combinedBuffer);
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let offset = 0;
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appAudioChunks.forEach(chunk => {
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const chunkView = new Uint8Array(chunk);
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combinedView.set(chunkView, offset);
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offset += chunk.byteLength;
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});
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audioBlob = new Blob([combinedBuffer], { type: 'audio/pcm' });
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}
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// #endif
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if (audioBlob) {
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audioData.value = audioBlob;
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// 发送到服务器进行识别
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await sendToASR(audioBlob);
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}
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} catch (error) {
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console.error('处理音频数据失败:', error);
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recognizedText.value = '音频处理失败,请重试';
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} finally {
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isProcessing.value = false;
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}
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}
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}
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/**
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* 发送音频到ASR服务器
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*/
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const sendToASR = async (audioBlob) => {
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try {
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// 创建FormData
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const formData = new FormData();
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formData.append('audio', audioBlob, 'recording.pcm');
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// 添加Token
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const token = uni.getStorageSync('token') || '';
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if (token) {
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formData.append('token', token);
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}
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const asrUrl = `${config.baseUrl}/app/asr/connect`
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const response = await fetch(asrUrl, {
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method: 'POST',
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headers: {
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'Authorization': `Bearer ${token}`
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},
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body: formData
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});
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if (response.ok) {
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const result = await response.json();
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recognizedText.value = result.text || result.data || '';
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} else {
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throw new Error(`ASR请求失败: ${response.status}`);
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}
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} catch (error) {
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console.error('ASR识别失败:', error);
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recognizedText.value = '语音识别失败,请重试';
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}
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}
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/**
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* 计算音量 (兼容 Float32 和 Int16/ArrayBuffer)
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*/
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const calculateVolume = (data, isFloat32) => {
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let sum = 0;
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let length = 0;
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if (isFloat32) {
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length = data.length;
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for (let i = 0; i < length; i += 10) {
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sum += Math.abs(data[i]);
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}
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const calculatedVolume = Math.min(100, Math.floor((sum / (length / 10)) * 100 * 3));
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volumeLevel.value = calculatedVolume;
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} else {
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const int16Data = new Int16Array(data);
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length = int16Data.length;
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for (let i = 0; i < length; i += 10) {
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sum += Math.abs(int16Data[i]);
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}
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const avg = sum / (length / 10);
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const calculatedVolume = Math.min(100, Math.floor((avg / 10000) * 100));
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volumeLevel.value = calculatedVolume;
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}
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}
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/**
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* 清理状态
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*/
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const cleanup = () => {
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clearInterval(durationTimer);
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isRecording.value = false;
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isProcessing.value = false;
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recordingDuration.value = 0;
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volumeLevel.value = 0;
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audioDataForDisplay.value = [];
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recorderManager = null;
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}
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onUnmounted(() => {
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if (isRecording.value) {
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stopRecording();
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}
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cleanup();
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})
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return {
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isRecording,
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isProcessing,
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recordingDuration,
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volumeLevel,
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recognizedText,
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audioData,
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audioDataForDisplay, // 新增:返回给WaveDisplay组件使用
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startRecording,
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stopRecording,
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cancelRecording
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}
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} |