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2 Commits
0d136943a3
...
e114675eba
| Author | SHA1 | Date | |
|---|---|---|---|
| e114675eba | |||
| 8b98e476d8 |
@@ -8,13 +8,14 @@ import useUserStore from '@/stores/useUserStore';
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* @param {Object} config - TTS配置
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* @param {string} config.apiUrl - 语音合成API地址
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* @param {number} config.maxSegmentLength - 最大分段长度
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* @param {number} config.minQueueSize - 最小队列缓存数量
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* @returns {Object} TTS相关方法和状态
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*/
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export const useAudioSpeak = (config = {}) => {
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const {
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// apiUrl = 'http://39.98.44.136:19527/synthesize',
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apiUrl = `${globalConfig.baseUrl}/app/synthesize`,
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maxSegmentLength = 30
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apiUrl = `${globalConfig.baseUrl}/app/speech/tts`,
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maxSegmentLength = 30,
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minQueueSize = 3 // 最小队列缓存数量
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} = config
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// 状态
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@@ -31,16 +32,14 @@ export const useAudioSpeak = (config = {}) => {
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// 音频相关
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let audioContext = null
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let audioSource = null
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let audioQueue = [] // 播放队列 [{blob, segmentIndex, text, isMerged?}, ...]
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let audioQueue = [] // 播放队列 [{blob, segmentIndex, text, isProcessing?}, ...]
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let isPlayingQueue = false
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let isCancelled = false
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let segments = []
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let allRequestsCompleted = false
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let pendingMergeSegments = [] // 存储所有片段的原始数据 [{arrayBuffer, segmentIndex}]
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let firstSegmentHeader = null
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let lastPlayedIndex = -1
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let currentPlayingIndex = -1 // 当前正在播放的片段索引
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let isInterrupted = false // 是否被中断
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let segmentRequests = new Map() // 存储正在进行中的请求 {index: promise}
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// 按标点分割文本
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const splitTextByPunctuation = (text) => {
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@@ -91,26 +90,6 @@ export const useAudioSpeak = (config = {}) => {
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return finalSegments.filter(seg => seg && seg.trim())
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}
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// 检测WAV头部大小
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const detectWavHeaderSize = (arrayBuffer) => {
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try {
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const header = new Uint8Array(arrayBuffer.slice(0, 100))
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if (header[0] === 0x52 && header[1] === 0x49 && header[2] === 0x46 && header[3] === 0x46) {
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for (let i = 36; i < 60; i++) {
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if (header[i] === 0x64 && header[i+1] === 0x61 && header[i+2] === 0x74 && header[i+3] === 0x61) {
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return i + 8
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}
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}
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}
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return 44
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} catch (error) {
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console.error('检测WAV头部大小失败:', error)
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return 44
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}
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}
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// 请求音频片段
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const fetchAudioSegment = async (text, index) => {
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try {
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@@ -120,19 +99,14 @@ export const useAudioSpeak = (config = {}) => {
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if (useUserStore().token) {
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Authorization = `${useUserStore().token}`
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}
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const response = await fetch(apiUrl, {
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method: 'POST',
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const response = await fetch(`${apiUrl}?text=${text}`, {
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method: 'get',
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headers: {
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'Content-Type': 'application/json',
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'Authorization': encodeURIComponent(Authorization)
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},
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body: JSON.stringify({
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text: text,
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speed: 1.0,
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volume: 1.0,
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pitch: 1.0,
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voice_type: 1
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})
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})
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if (!response.ok) {
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@@ -147,33 +121,75 @@ export const useAudioSpeak = (config = {}) => {
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console.log(`第${index + 1}段音频获取成功,大小: ${audioBlob.size} 字节`)
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const arrayBuffer = await audioBlob.arrayBuffer()
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// 保存原始数据用于可能的合并
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pendingMergeSegments.push({
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arrayBuffer: arrayBuffer,
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segmentIndex: index
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})
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// 如果是第一个片段,保存其WAV头部用于合并
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if (index === 0) {
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const headerSize = detectWavHeaderSize(arrayBuffer)
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firstSegmentHeader = new Uint8Array(arrayBuffer.slice(0, headerSize))
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}
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return {
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blob: audioBlob,
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segmentIndex: index,
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text: text,
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arrayBuffer: arrayBuffer
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isProcessing: false
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}
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} catch (error) {
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console.error(`获取第${index + 1}段音频失败:`, error)
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throw error
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} finally {
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// 请求完成,从请求映射中移除
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segmentRequests.delete(index)
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}
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}
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// 预加载音频片段(填充队列)
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const preloadAudioSegments = async (startIndex) => {
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if (isCancelled || isInterrupted) {
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console.log('播放已中断,停止预加载')
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return
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}
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// 计算需要预加载的片段
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const neededSegments = []
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for (let i = startIndex; i < Math.min(startIndex + minQueueSize, segments.length); i++) {
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// 检查是否已经在队列中或正在请求中
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const isInQueue = audioQueue.some(item => item.segmentIndex === i)
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const isRequesting = segmentRequests.has(i)
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if (!isInQueue && !isRequesting && i > lastPlayedIndex) {
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neededSegments.push(i)
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}
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}
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if (neededSegments.length === 0) {
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console.log('无需预加载,所有需要的片段已在队列或请求中')
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return
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}
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console.log(`预加载 ${neededSegments.length} 个片段: ${neededSegments.map(i => i + 1).join(', ')}`)
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// 并发请求需要的片段
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const requests = neededSegments.map(index => {
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console.log(`开始预加载第${index + 1}个片段`)
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segmentRequests.set(index, true) // 标记为正在请求
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return fetchAudioSegment(segments[index], index)
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.then(audioItem => {
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if (isCancelled || isInterrupted) {
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console.log('播放已中断,丢弃预加载的片段')
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return null
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}
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// 添加到队列
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addToQueue(audioItem)
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console.log(`预加载片段${index + 1}完成,队列长度: ${audioQueue.length}`)
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return audioItem
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})
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.catch(error => {
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console.error(`预加载片段${index + 1}失败:`, error)
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return null
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})
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})
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await Promise.all(requests)
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}
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// 初始化音频上下文
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const initAudioContext = () => {
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if (!audioContext || audioContext.state === 'closed') {
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@@ -219,6 +235,10 @@ export const useAudioSpeak = (config = {}) => {
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audioSource = null
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lastPlayedIndex = segmentIndex
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currentPlayingIndex = -1
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// 片段播放完成后,检查是否需要预加载更多
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checkAndPreloadNextSegments()
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resolve()
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}
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@@ -254,58 +274,22 @@ export const useAudioSpeak = (config = {}) => {
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})
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}
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// 合并剩余音频片段
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const mergeRemainingSegments = (segmentsToMerge) => {
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if (segmentsToMerge.length === 0 || !firstSegmentHeader) {
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console.log('没有待合并的片段或缺少头部信息')
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return null
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// 检查并预加载下一个片段
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const checkAndPreloadNextSegments = () => {
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if (isCancelled || isInterrupted) {
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return
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}
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try {
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// 按segmentIndex排序
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segmentsToMerge.sort((a, b) => a.segmentIndex - b.segmentIndex)
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// 计算当前队列中未播放的片段数量
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const unplayedInQueue = audioQueue.filter(item => item.segmentIndex > lastPlayedIndex).length
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console.log(`开始合并${segmentsToMerge.length}个剩余片段`)
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console.log(`队列检查: 已播放=${lastPlayedIndex + 1}, 队列中未播放=${unplayedInQueue}, 最小队列要求=${minQueueSize}`)
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// 计算总数据大小
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let totalAudioDataSize = 0
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for (const segment of segmentsToMerge) {
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const headerSize = detectWavHeaderSize(segment.arrayBuffer)
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totalAudioDataSize += segment.arrayBuffer.byteLength - headerSize
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}
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console.log(`剩余音频数据总大小: ${totalAudioDataSize}字节`)
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// 创建合并后的数组
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const headerSize = firstSegmentHeader.length
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const totalSize = headerSize + totalAudioDataSize
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const mergedArray = new Uint8Array(totalSize)
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// 设置头部
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mergedArray.set(firstSegmentHeader, 0)
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// 更新头部中的data大小
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const view = new DataView(mergedArray.buffer)
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view.setUint32(40, totalAudioDataSize, true)
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view.setUint32(4, 36 + totalAudioDataSize, true)
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// 合并所有音频数据
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let offset = headerSize
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for (const segment of segmentsToMerge) {
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const segmentHeaderSize = detectWavHeaderSize(segment.arrayBuffer)
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const segmentData = new Uint8Array(segment.arrayBuffer.slice(segmentHeaderSize))
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mergedArray.set(segmentData, offset)
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offset += segmentData.length
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}
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console.log(`音频合并完成,总大小: ${mergedArray.length}字节`)
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// 创建Blob
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return new Blob([mergedArray], { type: 'audio/wav' })
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} catch (error) {
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console.error('合并音频片段失败:', error)
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return null
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// 如果队列中的未播放片段少于最小要求,预加载更多
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if (unplayedInQueue < minQueueSize && lastPlayedIndex < segments.length - 1) {
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const nextIndex = Math.max(lastPlayedIndex + 1, 0)
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console.log(`队列不足,开始预加载从第${nextIndex + 1}个片段开始`)
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preloadAudioSegments(nextIndex)
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}
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}
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@@ -319,10 +303,21 @@ export const useAudioSpeak = (config = {}) => {
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try {
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while (audioQueue.length > 0 && !isCancelled && !isInterrupted) {
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const audioItem = audioQueue[0]
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// 找到下一个应该播放的片段(按segmentIndex顺序)
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const nextItemIndex = audioQueue.findIndex(item => item.segmentIndex === lastPlayedIndex + 1)
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if (nextItemIndex === -1) {
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// 没有找到下一个片段,等待一下再检查
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console.log(`等待下一个片段(需要${lastPlayedIndex + 2}),当前队列:`,
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audioQueue.map(item => item.segmentIndex + 1))
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await new Promise(resolve => setTimeout(resolve, 100))
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continue
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}
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const audioItem = audioQueue[nextItemIndex]
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currentSegmentIndex.value = audioItem.segmentIndex
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// 播放第一个音频
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// 播放音频
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console.log(`准备播放第${audioItem.segmentIndex + 1}个片段: "${audioItem.text}"`)
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await decodeAndPlayBlob(audioItem.blob, audioItem.segmentIndex)
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@@ -331,8 +326,8 @@ export const useAudioSpeak = (config = {}) => {
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break
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}
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// 播放完成后移除
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audioQueue.shift()
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// 播放完成后从队列中移除
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audioQueue.splice(nextItemIndex, 1)
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console.log(`片段${audioItem.segmentIndex + 1}播放完成,队列剩余: ${audioQueue.length}`)
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// 更新进度
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@@ -343,9 +338,11 @@ export const useAudioSpeak = (config = {}) => {
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}
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// 检查是否所有片段都播放完成
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if (audioQueue.length === 0 && lastPlayedIndex === totalSegments.value - 1) {
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if (lastPlayedIndex === totalSegments.value - 1) {
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console.log('所有音频片段播放完成')
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progress.value = 100
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isSpeaking.value = false
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isPaused.value = false
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}
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} catch (error) {
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@@ -363,6 +360,19 @@ export const useAudioSpeak = (config = {}) => {
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return
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}
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// 如果已经播放过或正在播放,不添加
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if (audioItem.segmentIndex <= lastPlayedIndex) {
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console.log(`片段${audioItem.segmentIndex + 1}已经播放过,跳过添加`)
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return
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}
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// 检查是否已经在队列中
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const exists = audioQueue.some(item => item.segmentIndex === audioItem.segmentIndex)
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if (exists) {
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console.log(`片段${audioItem.segmentIndex + 1}已经在队列中,跳过添加`)
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return
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}
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// 按segmentIndex插入到正确位置
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let insertIndex = 0
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for (let i = audioQueue.length - 1; i >= 0; i--) {
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@@ -373,99 +383,14 @@ export const useAudioSpeak = (config = {}) => {
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}
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audioQueue.splice(insertIndex, 0, audioItem)
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console.log(`音频片段${audioItem.segmentIndex + 1}已添加到队列,队列长度: ${audioQueue.length}`)
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console.log(`音频片段${audioItem.segmentIndex + 1}已添加到队列位置${insertIndex},队列长度: ${audioQueue.length}`)
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// 如果队列中有音频且当前没有在播放,开始播放
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if (!isPlayingQueue && audioQueue.length === 1) {
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if (!isPlayingQueue && audioQueue.some(item => item.segmentIndex === 0)) {
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playFromQueue()
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}
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}
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// 尝试合并剩余片段
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const tryMergeRemainingSegments = () => {
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if (!allRequestsCompleted) {
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console.log('合并检查: 请求未完成,跳过')
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return
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}
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// 获取真正未播放的片段(不包括已经播放的和正在播放的)
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const trulyUnplayedSegments = audioQueue.filter(item => {
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// 排除已经播放完成的
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if (item.segmentIndex <= lastPlayedIndex) {
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return false
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}
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// 排除当前正在播放的
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if (currentPlayingIndex !== -1 && item.segmentIndex === currentPlayingIndex) {
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return false
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}
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return true
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})
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const shouldMerge = trulyUnplayedSegments.length > 1
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console.log(`🔀合并检查: 已播放到=${lastPlayedIndex}, 正在播放=${currentPlayingIndex}, 真正未播放片段=${trulyUnplayedSegments.length}, 应该合并=${shouldMerge}`)
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if (!shouldMerge) {
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console.log('不符合合并条件(真正未播放片段数量 <= 1)')
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return
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}
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console.log('✔️符合合并条件,开始合并剩余片段')
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// 获取这些片段的原始数据
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const segmentsToMergeData = []
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for (const item of trulyUnplayedSegments) {
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const segmentData = pendingMergeSegments.find(s => s.segmentIndex === item.segmentIndex)
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if (segmentData) {
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segmentsToMergeData.push(segmentData)
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}
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}
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if (segmentsToMergeData.length === 0) {
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console.log('没有找到待合并的原始数据')
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return
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}
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// 合并这些片段
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const mergedBlob = mergeRemainingSegments(segmentsToMergeData)
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if (mergedBlob) {
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// 从audioQueue中移除这些将被合并的片段
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const segmentIndicesToRemove = trulyUnplayedSegments.map(s => s.segmentIndex)
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for (let i = audioQueue.length - 1; i >= 0; i--) {
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if (segmentIndicesToRemove.includes(audioQueue[i].segmentIndex)) {
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audioQueue.splice(i, 1)
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}
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}
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// 将合并后的音频添加到队列的合适位置
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const firstSegmentIndex = Math.min(...segmentIndicesToRemove)
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const mergedText = trulyUnplayedSegments.map(s => s.text).join(' ')
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const mergedAudioItem = {
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blob: mergedBlob,
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segmentIndex: firstSegmentIndex,
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text: mergedText,
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isMerged: true
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}
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// 插入到正确位置(按segmentIndex)
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let insertIndex = 0
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for (let i = audioQueue.length - 1; i >= 0; i--) {
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if (audioQueue[i].segmentIndex < firstSegmentIndex) {
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insertIndex = i + 1
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break
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}
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}
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audioQueue.splice(insertIndex, 0, mergedAudioItem)
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console.log(`合并后的音频已添加到队列位置${insertIndex},包含${trulyUnplayedSegments.length}个原始片段,队列长度: ${audioQueue.length}`)
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} else {
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console.log('合并失败,保持原始片段')
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}
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}
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// 文本提取工具函数
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function extractSpeechText(markdown) {
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if (!markdown || markdown.indexOf('job-json') === -1) {
|
||||
@@ -547,13 +472,13 @@ export const useAudioSpeak = (config = {}) => {
|
||||
console.log('音频上下文已关闭')
|
||||
}
|
||||
|
||||
// 取消所有进行中的请求
|
||||
segmentRequests.clear()
|
||||
|
||||
audioContext = null
|
||||
audioQueue = []
|
||||
segments = []
|
||||
isPlayingQueue = false
|
||||
allRequestsCompleted = false
|
||||
pendingMergeSegments = []
|
||||
firstSegmentHeader = null
|
||||
lastPlayedIndex = -1
|
||||
currentPlayingIndex = -1
|
||||
|
||||
@@ -580,6 +505,9 @@ export const useAudioSpeak = (config = {}) => {
|
||||
audioSource = null
|
||||
}
|
||||
|
||||
// 取消所有进行中的请求
|
||||
segmentRequests.clear()
|
||||
|
||||
audioQueue = []
|
||||
isPlayingQueue = false
|
||||
currentPlayingIndex = -1
|
||||
@@ -617,9 +545,7 @@ export const useAudioSpeak = (config = {}) => {
|
||||
isSpeaking.value = true
|
||||
progress.value = 0
|
||||
audioQueue = []
|
||||
allRequestsCompleted = false
|
||||
pendingMergeSegments = []
|
||||
firstSegmentHeader = null
|
||||
segmentRequests.clear()
|
||||
lastPlayedIndex = -1
|
||||
currentPlayingIndex = -1
|
||||
|
||||
@@ -640,58 +566,38 @@ export const useAudioSpeak = (config = {}) => {
|
||||
// 初始化音频上下文
|
||||
initAudioContext()
|
||||
|
||||
// 1. 串行请求所有音频片段
|
||||
for (let i = 0; i < segments.length; i++) {
|
||||
if (isCancelled || isInterrupted) {
|
||||
console.log('播放被取消或中断,停止请求')
|
||||
break
|
||||
}
|
||||
|
||||
console.log(`串行请求第${i + 1}/${segments.length}个片段`)
|
||||
|
||||
// 更新进度(请求进度)
|
||||
progress.value = Math.floor(((i + 1) / segments.length) * 50)
|
||||
|
||||
// 请求音频片段
|
||||
const audioItem = await fetchAudioSegment(segments[i], i)
|
||||
// 1. 初始预加载前N个片段(N = minQueueSize)
|
||||
console.log(`初始预加载前${Math.min(minQueueSize, segments.length)}个片段`)
|
||||
await preloadAudioSegments(0)
|
||||
|
||||
if (isCancelled || isInterrupted) {
|
||||
console.log('播放被取消或中断,停止添加队列')
|
||||
break
|
||||
console.log('播放被取消或中断')
|
||||
return
|
||||
}
|
||||
|
||||
// 添加到播放队列
|
||||
addToQueue({
|
||||
blob: audioItem.blob,
|
||||
segmentIndex: i,
|
||||
text: segments[i]
|
||||
})
|
||||
// 2. 开始播放
|
||||
console.log('开始播放音频队列')
|
||||
playFromQueue()
|
||||
|
||||
// 如果是第一个片段,取消loading状态
|
||||
if (i === 0 && isLoading.value) {
|
||||
console.log('第一个音频片段已就绪,开始播放')
|
||||
// 3. 等待播放完成或中断
|
||||
while (lastPlayedIndex < segments.length - 1 && !isCancelled && !isInterrupted) {
|
||||
await new Promise(resolve => setTimeout(resolve, 500))
|
||||
|
||||
// 更新加载状态
|
||||
if (isLoading.value && audioQueue.length > 0) {
|
||||
isLoading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
if (isCancelled || isInterrupted) {
|
||||
console.log('播放被取消或中断,退出播放')
|
||||
return
|
||||
}
|
||||
|
||||
// 2. 所有请求完成
|
||||
console.log('所有音频片段请求完成')
|
||||
allRequestsCompleted = true
|
||||
|
||||
// 3. 立即检查是否可以合并剩余片段
|
||||
tryMergeRemainingSegments()
|
||||
|
||||
// 4. 等待所有音频播放完成
|
||||
while (audioQueue.length > 0 && !isCancelled && !isInterrupted) {
|
||||
await new Promise(resolve => setTimeout(resolve, 100))
|
||||
}
|
||||
|
||||
console.log('播放被取消或中断')
|
||||
} else {
|
||||
console.log('音频播放完成')
|
||||
isSpeaking.value = false
|
||||
isPaused.value = false
|
||||
isLoading.value = false
|
||||
progress.value = 100
|
||||
}
|
||||
|
||||
} catch (error) {
|
||||
console.error('语音播报失败:', error)
|
||||
@@ -700,12 +606,6 @@ export const useAudioSpeak = (config = {}) => {
|
||||
if (isCancelled || isInterrupted) {
|
||||
console.log('播放被取消或中断,进行清理')
|
||||
cleanup()
|
||||
} else {
|
||||
console.log('播放正常完成')
|
||||
isSpeaking.value = false
|
||||
isPaused.value = false
|
||||
isLoading.value = false
|
||||
progress.value = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user