主包体积太大,相关代码迁移

This commit is contained in:
francis-fh
2026-06-06 19:14:01 +08:00
parent 087c686d81
commit b4ff618477
104 changed files with 7336 additions and 8973 deletions

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import {
ref,
onUnmounted
} from 'vue'
import {
$api,
} from '@/common/globalFunction';
import config from '@/config'
export function useAudioRecorder() {
const isRecording = ref(false)
const isStopping = ref(false)
const isSocketConnected = ref(false)
const recordingDuration = ref(0)
const audioDataForDisplay = ref(new Array(16).fill(0))
const volumeLevel = ref(0)
const recognizedText = ref('')
const lastFinalText = ref('')
const isRecognizing = ref(false) // 识别状态,暴露给外部
let audioStream = null
let audioContext = null
let audioInput = null
let scriptProcessor = null
let websocket = null
let durationTimer = null
const generateUUID = () => {
return ([1e7] + -1e3 + -4e3 + -8e3 + -1e11)
.replace(/[018]/g, c =>
(c ^ crypto.getRandomValues(new Uint8Array(1))[0] & 15 >> c / 4).toString(16)
).replace(/-/g, '')
}
const fetchWsUrl = async () => {
const res = await $api.createRequest('/app/speech/getToken')
if (res.code !== 200) throw new Error('无法获取语音识别 wsUrl')
const wsUrl = res.msg
return wsUrl
}
function extractWsParams(wsUrl) {
const url = new URL(wsUrl)
const appkey = url.searchParams.get('appkey')
const token = url.searchParams.get('token')
return {
appkey,
token
}
}
const connectWebSocket = async () => {
const wsUrl = await fetchWsUrl()
const {
appkey,
token
} = extractWsParams(wsUrl)
return new Promise((resolve, reject) => {
websocket = new WebSocket(wsUrl)
websocket.binaryType = 'arraybuffer'
websocket.onopen = () => {
isSocketConnected.value = true
// 发送 StartTranscription 消息(参考 demo.html
const startTranscriptionMessage = {
header: {
appkey: appkey, // 不影响使用,可留空或由 wsUrl 带入
namespace: 'SpeechTranscriber',
name: 'StartTranscription',
task_id: generateUUID(),
message_id: generateUUID()
},
payload: {
format: 'pcm',
sample_rate: 16000,
enable_intermediate_result: true,
enable_punctuation_prediction: true,
enable_inverse_text_normalization: true
}
}
websocket.send(JSON.stringify(startTranscriptionMessage))
resolve()
}
websocket.onerror = (e) => {
isSocketConnected.value = false
reject(e)
}
websocket.onclose = () => {
isSocketConnected.value = false
}
websocket.onmessage = (e) => {
const msg = JSON.parse(e.data)
const name = msg?.header?.name
const payload = msg?.payload
switch (name) {
case 'TranscriptionResultChanged': {
// 中间识别文本(可选:使用 stash_result.unfixedText 更精确)
const text = payload?.unfixed_result || payload?.result || ''
lastFinalText.value = text
break
}
case 'SentenceBegin': {
// 可选:开始新的一句,重置状态
// console.log('开始新的句子识别')
break
}
case 'SentenceEnd': {
const text = payload?.result || ''
const confidence = payload?.confidence || 0
if (text && confidence > 0.5) {
recognizedText.value += text
lastFinalText.value = ''
// console.log('识别完成:', {
// text,
// confidence
// })
}
break
}
case 'TranscriptionStarted': {
// console.log('识别任务已开始')
break
}
case 'TranscriptionCompleted': {
lastFinalText.value = ''
isRecognizing.value = false // 识别完成,重置状态
// console.log('识别全部完成')
cleanup()
break
}
case 'TaskFailed': {
console.error('识别失败:', msg?.header?.status_text)
isRecognizing.value = false // 识别失败,重置状态
cleanup()
break
}
default:
console.log('未知消息类型:', name, msg)
break
}
}
})
}
const startRecording = async () => {
if (isRecording.value) return
// #ifdef MP-WEIXIN
try {
recognizedText.value = ''
lastFinalText.value = ''
// 开始录音时不设置isRecognizing为true只有在停止录音后才保持isRecognizing为true
const recorderManager = uni.getRecorderManager()
// 监听录音完成事件
recorderManager.onStop(async (res) => {
console.log('小程序录音完成:', res)
try {
// 停止录音后设置isRecognizing为true显示loading
isRecognizing.value = true
// 打印请求配置,便于调试
console.log('准备上传语音识别请求配置:', {
url: config.vioceBaseURl,
name: 'file',
method: 'POST',
fileType: 'audio',
filePath: res.tempFilePath
})
// 上传录音文件到服务器进行语音识别
const uploadResult = await uni.uploadFile({
url: config.vioceBaseURl,
filePath: res.tempFilePath,
name: 'file',
fileType: 'audio',
method: 'POST' // 显式设置为POST请求
})
console.log('语音识别上传结果:', uploadResult)
if (uploadResult.statusCode === 200) {
try {
const result = JSON.parse(uploadResult.data)
console.log('语音识别结果:', result)
if (result.code === 200 && result.data) {
recognizedText.value = result.data
console.log('语音识别成功,识别结果:', recognizedText.value)
// 语音识别成功后,自动发送消息
// 这里需要触发一个事件,让父组件知道识别成功
// 或者直接调用发送消息的方法
isRecognizing.value = false // 识别成功,重置状态
} else {
console.error('语音识别返回错误:', result.message || '未知错误')
$api.msg('语音识别失败,请重试')
isRecognizing.value = false // 识别失败,重置状态
}
} catch (parseErr) {
console.error('语音识别结果解析失败:', parseErr)
$api.msg('语音识别失败,请重试')
isRecognizing.value = false // 解析失败,重置状态
}
} else {
console.error('语音识别请求失败,状态码:', uploadResult.statusCode)
$api.msg('语音识别失败,请重试')
isRecognizing.value = false // 请求失败,重置状态
}
} catch (err) {
console.error('语音识别上传失败:', err)
$api.msg('语音识别失败,请重试')
isRecognizing.value = false // 上传失败,重置状态
}
})
// 监听录音错误事件
recorderManager.onError((err) => {
console.error('小程序录音错误:', err)
$api.msg('录音失败,请重试');
cleanup()
})
// 微信小程序录音API
await recorderManager.start({
duration: 60000, // 最长录音60秒
sampleRate: 16000,
numberOfChannels: 1,
encodeBitRate: 96000,
format: 'mp3'
})
isRecording.value = true
recordingDuration.value = 0
durationTimer = setInterval(() => recordingDuration.value++, 1000)
// 监听录音事件(可选)
recorderManager.onFrameRecorded((res) => {
// 更新音量显示
volumeLevel.value = res.volume || 0
audioDataForDisplay.value = Array(16).fill(volumeLevel.value)
})
} catch (err) {
console.error('小程序录音启动失败:', err)
$api.msg('录音启动失败,请重试');
cleanup()
}
return;
// #endif
// #ifdef H5
try {
if (typeof navigator === 'undefined' || !navigator.mediaDevices) {
$api.msg('当前环境不支持录音功能');
return;
}
recognizedText.value = ''
lastFinalText.value = ''
// 开始录音时不设置isRecognizing为true只有在停止录音后才保持isRecognizing为true
await connectWebSocket()
audioStream = await navigator.mediaDevices.getUserMedia({
audio: true
})
audioContext = new(window.AudioContext || window.webkitAudioContext)({
sampleRate: 16000
})
audioInput = audioContext.createMediaStreamSource(audioStream)
scriptProcessor = audioContext.createScriptProcessor(2048, 1, 1)
scriptProcessor.onaudioprocess = (event) => {
const input = event.inputBuffer.getChannelData(0)
const pcm = new Int16Array(input.length)
let sum = 0
for (let i = 0; i < input.length; ++i) {
const s = Math.max(-1, Math.min(1, input[i]))
pcm[i] = s * 0x7FFF
sum += s * s
}
volumeLevel.value = Math.sqrt(sum / input.length)
audioDataForDisplay.value = Array(16).fill(volumeLevel.value)
if (websocket?.readyState === WebSocket.OPEN) {
websocket.send(pcm.buffer)
}
}
audioInput.connect(scriptProcessor)
scriptProcessor.connect(audioContext.destination)
isRecording.value = true
recordingDuration.value = 0
durationTimer = setInterval(() => recordingDuration.value++, 1000)
} catch (err) {
console.error('启动失败:', err)
isRecognizing.value = false // 启动失败,重置状态
cleanup()
}
// #endif
}
const stopRecording = () => {
if (!isRecording.value || isStopping.value) return
isStopping.value = true
// #ifdef MP-WEIXIN
uni.getRecorderManager().stop()
// 小程序中录音停止后会触发onStop事件在onStop事件中处理识别结果和状态重置
// #endif
// #ifdef H5
if (websocket?.readyState === WebSocket.OPEN) {
websocket.send(JSON.stringify({
header: {
namespace: 'SpeechTranscriber',
name: 'StopTranscription',
message_id: generateUUID()
}
}))
// H5中不立即调用cleanup等待识别完成
}
// #endif
// 只清理录音相关资源,不重置识别状态
clearInterval(durationTimer)
audioStream?.getTracks().forEach(track => track.stop())
audioContext?.close()
audioStream = null
audioContext = null
audioInput = null
scriptProcessor = null
isRecording.value = false
isSocketConnected.value = false
isStopping.value = false
}
const cancelRecording = () => {
if (!isRecording.value || isStopping.value) return
isStopping.value = true
// #ifdef MP-WEIXIN
uni.getRecorderManager().stop()
// #endif
// #ifdef H5
websocket?.close()
// #endif
// 取消录音时重置所有状态
cleanup()
isRecognizing.value = false
isStopping.value = false
}
const cleanup = () => {
clearInterval(durationTimer)
scriptProcessor?.disconnect()
audioInput?.disconnect()
audioStream?.getTracks().forEach(track => track.stop())
audioContext?.close()
audioStream = null
audioContext = null
audioInput = null
scriptProcessor = null
websocket = null
isRecording.value = false
isSocketConnected.value = false
isRecognizing.value = false // 停止录音,重置识别状态
}
onUnmounted(() => {
if (isRecording.value) stopRecording()
})
const reset = () => {
cleanup()
}
return {
isRecording,
isStopping,
isSocketConnected,
isRecognizing,
recordingDuration,
audioDataForDisplay,
volumeLevel,
recognizedText,
lastFinalText,
startRecording,
stopRecording,
cancelRecording,
reset
}
}

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import {
ref,
onUnmounted,
onBeforeUnmount,
onMounted
} from 'vue'
import {
onHide,
onUnload
} from '@dcloudio/uni-app'
// 创建单例实例
let ttsInstance = null
// 创建音频播放器类
class TTSPlayer {
constructor(httpUrl) {
this.httpUrl = httpUrl
this.isSpeaking = ref(false)
this.isPaused = ref(false)
this.isComplete = ref(false)
// #ifdef H5
this.audioContext = null
this.htmlAudioElement = null
this.abortController = null
// #endif
// #ifdef MP-WEIXIN
this.backgroundAudioManager = null
this.innerAudioContext = null
// #endif
this.currentAudioBuffer = null
this.currentSource = null
this.playTimeOffset = 0
this.isProcessingRequest = false
}
// 初始化微信小程序音频上下文
initAudioManager() {
try {
console.log('📱 微信小程序:创建背景音频管理器')
this.backgroundAudioManager = uni.getBackgroundAudioManager()
// 设置默认配置
this.backgroundAudioManager.title = 'AI语音播报'
this.backgroundAudioManager.singer = 'KS AI'
this.backgroundAudioManager.coverImgUrl = '/static/icon/logo.png'
this.backgroundAudioManager.volume = 1.0
this.backgroundAudioManager.onPlay(() => {
console.log('🎵 微信小程序背景音频播放开始')
this.isSpeaking.value = true
this.isPaused.value = false
})
this.backgroundAudioManager.onPause(() => {
console.log('⏸️ 微信小程序背景音频播放暂停')
this.isPaused.value = true
})
this.backgroundAudioManager.onStop(() => {
console.log('⏹️ 微信小程序背景音频播放停止')
this.isSpeaking.value = false
this.isComplete.value = true
})
this.backgroundAudioManager.onEnded(() => {
console.log('🎵 微信小程序背景音频播放结束')
this.isSpeaking.value = false
this.isComplete.value = true
})
this.backgroundAudioManager.onError((res) => {
console.error('❌ 微信小程序背景音频播放错误:', res.errMsg, '错误码:', res.errCode)
this.isSpeaking.value = false
this.isComplete.value = false
})
this.backgroundAudioManager.onCanplay(() => {
console.log('🎵 微信小程序背景音频可以播放了')
})
console.log('✅ 微信小程序背景音频管理器初始化成功')
return true
} catch (e) {
console.error('❌ 微信小程序背景音频管理器初始化失败:', e)
// 降级使用InnerAudioContext
console.log('🔄 微信小程序背景音频不可用降级使用InnerAudioContext')
if (!this.innerAudioContext) {
this.innerAudioContext = uni.createInnerAudioContext()
this.innerAudioContext.autoplay = false
this.innerAudioContext.obeyMuteSwitch = false
this.innerAudioContext.onPlay(() => {
console.log('🎵 微信小程序InnerAudioContext播放开始')
this.isSpeaking.value = true
this.isPaused.value = false
})
this.innerAudioContext.onPause(() => {
console.log('⏸️ 微信小程序InnerAudioContext播放暂停')
this.isPaused.value = true
})
this.innerAudioContext.onStop(() => {
console.log('⏹️ 微信小程序InnerAudioContext播放停止')
this.isSpeaking.value = false
this.isComplete.value = true
})
this.innerAudioContext.onEnded(() => {
console.log('🎵 微信小程序InnerAudioContext播放结束')
this.isSpeaking.value = false
this.isComplete.value = true
})
this.innerAudioContext.onError((res) => {
console.error('❌ 微信小程序InnerAudioContext错误:', res.errMsg, '错误码:', res.errCode)
this.isSpeaking.value = false
this.isComplete.value = false
})
this.innerAudioContext.onCanplay(() => {
console.log('🎵 微信小程序InnerAudioContext可以播放了')
if (this.isSpeaking.value && !this.isPaused.value) {
this.innerAudioContext.play()
}
})
}
return false
}
}
// H5环境播放解码后的音频
playDecodedAudio(decoded) {
// #ifdef H5
if (!this.audioContext) return;
// 创建音频源
this.currentSource = this.audioContext.createBufferSource()
this.currentSource.buffer = decoded
this.currentSource.connect(this.audioContext.destination)
// 监听播放结束
this.currentSource.onended = () => {
console.log('🎵 Audio playback completed');
this.isSpeaking.value = false
this.isComplete.value = true
}
// 开始播放
this.currentSource.start()
this.isSpeaking.value = true
this.isPaused.value = false
this.isComplete.value = false
console.log('🎵 Audio playback started');
// #endif
}
// 降级处理:创建一个简单的音频缓冲区
createFallbackAudio(arrayBuffer) {
// #ifdef H5
console.log('🔄 使用降级方案创建音频');
// 创建一个简单的音频缓冲区,生成提示音
const sampleRate = 44100
const duration = 1 // 1秒
const frameCount = sampleRate * duration
const audioBuffer = this.audioContext.createBuffer(1, frameCount, sampleRate)
const channelData = audioBuffer.getChannelData(0)
// 生成一个简单的提示音(正弦波)
for (let i = 0; i < frameCount; i++) {
const t = i / sampleRate
channelData[i] = Math.sin(2 * Math.PI * 440 * t) * 0.1 // 440Hz正弦波音量0.1
}
this.playDecodedAudio(audioBuffer)
// #endif
}
// 暂停播放
pause() {
console.log('⏸️ TTS pause called');
// #ifdef MP-WEIXIN
// 优先使用背景音频管理器
if (this.backgroundAudioManager) {
try {
this.backgroundAudioManager.pause()
console.log('⏸️ 微信小程序背景音频暂停');
return
} catch (e) {
console.error('❌ 微信小程序背景音频暂停失败:', e);
}
}
// 降级使用InnerAudioContext
if (this.innerAudioContext && this.isSpeaking.value && !this.isPaused.value) {
try {
this.innerAudioContext.pause()
console.log('⏸️ 微信小程序InnerAudioContext暂停');
return
} catch (e) {
console.error('❌ 微信小程序InnerAudioContext暂停失败:', e);
}
}
// #endif
// #ifdef H5
if (this.audioContext && !this.isSpeaking.value || this.isPaused.value) {
console.warn('⚠️ Cannot pause TTS playback');
return;
}
if (this.audioContext.state === 'running') {
this.audioContext.suspend()
this.isPaused.value = true
// 保存当前播放位置
this.playTimeOffset = this.audioContext.currentTime
console.log('✅ H5 Audio paused successfully');
}
// #endif
}
// 恢复播放
resume() {
console.log('▶️ TTS resume called');
// #ifdef MP-WEIXIN
// 优先使用背景音频管理器
if (this.backgroundAudioManager) {
try {
this.backgroundAudioManager.play()
console.log('▶️ 微信小程序背景音频恢复播放');
return
} catch (e) {
console.error('❌ 微信小程序背景音频恢复失败:', e);
}
}
// 降级使用InnerAudioContext
if (this.innerAudioContext && this.isSpeaking.value && this.isPaused.value) {
try {
this.innerAudioContext.play()
console.log('▶️ 微信小程序InnerAudioContext恢复播放');
return
} catch (e) {
console.error('❌ 微信小程序InnerAudioContext恢复失败:', e);
}
}
// #endif
// #ifdef H5
if (this.audioContext && !this.isSpeaking.value || !this.isPaused.value) {
console.warn('⚠️ Cannot resume TTS playback');
return;
}
if (this.audioContext.state === 'suspended') {
this.audioContext.resume()
this.isPaused.value = false
console.log('✅ H5 Audio resumed successfully');
}
// #endif
}
// 停止播放
stop() {
console.log('⏹️ TTS stop called');
// #ifdef MP-WEIXIN
// 优先使用背景音频管理器
if (this.backgroundAudioManager) {
try {
this.backgroundAudioManager.stop()
console.log('✅ 微信小程序背景音频停止');
} catch (e) {
console.error('❌ 微信小程序背景音频停止失败:', e);
}
}
// 降级使用InnerAudioContext
if (this.innerAudioContext) {
try {
this.innerAudioContext.stop()
console.log('✅ 微信小程序InnerAudioContext停止');
this.innerAudioContext.destroy()
this.innerAudioContext = null
} catch (e) {
console.error('❌ 微信小程序InnerAudioContext停止错误:', e);
}
}
// #endif
// #ifdef H5
// 取消正在进行的fetch请求
if (this.abortController) {
try {
this.abortController.abort();
this.abortController = null;
console.log('✅ H5 fetch request aborted');
} catch (e) {
console.error('❌ Error aborting H5 fetch request:', e);
}
}
if (this.currentSource) {
try {
this.currentSource.stop()
this.currentSource.disconnect()
} catch (e) {
console.error('❌ Error stopping H5 audio source:', e);
}
this.currentSource = null
}
// 停止并清理HTML5 Audio元素
if (this.htmlAudioElement) {
try {
this.htmlAudioElement.pause();
this.htmlAudioElement.src = '';
this.htmlAudioElement = null;
console.log('✅ H5 HTML5 Audio element stopped and cleaned up');
} catch (e) {
console.error('❌ Error stopping H5 HTML5 Audio element:', e);
}
}
if (this.audioContext && this.audioContext.state === 'running') {
try {
this.audioContext.suspend()
} catch (e) {
console.error('❌ Error suspending H5 audio context:', e);
}
}
// #endif
this.isSpeaking.value = false
this.isPaused.value = false
this.isComplete.value = false
this.currentAudioBuffer = null
this.playTimeOffset = 0
this.isProcessingRequest = false
console.log('✅ TTS playback stopped');
}
// 取消音频播放
cancelAudio() {
this.stop()
}
// 合成并播放语音
async speak(text) {
// 停止当前播放和处理中的请求
this.stop()
try {
// 标记开始处理请求
this.isProcessingRequest = true
// 提取要合成的文本
const speechText = extractSpeechText(text)
console.log('📤 Sending text to TTS server via GET:', speechText.substring(0, 100) + '...');
// 构建GET请求URL
const url = `${this.httpUrl}?text=${encodeURIComponent(speechText)}`
console.log('🔗 Final GET URL:', url);
// #ifdef MP-WEIXIN
// 微信小程序环境,使用背景音频管理器
const isBackgroundAudioAvailable = this.initAudioManager()
// 重置音频状态,但不立即设置为正在播放,等待实际播放时再设置
this.isPaused.value = false
this.isComplete.value = false
if (isBackgroundAudioAvailable && this.backgroundAudioManager) {
console.log('🎵 微信小程序使用背景音频管理器播放URL:', url);
// 设置背景音频参数
this.backgroundAudioManager.title = 'AI语音播报'
this.backgroundAudioManager.singer = 'KS AI'
this.backgroundAudioManager.coverImgUrl = '/static/icon/logo.png'
// 直接设置src并播放
this.backgroundAudioManager.src = url
console.log('🎵 微信小程序背景音频开始加载');
} else {
// 降级方案使用InnerAudioContext
console.log('🔄 微信小程序背景音频不可用降级使用InnerAudioContext');
// 如果已有音频上下文,先销毁再重新创建
if (this.innerAudioContext) {
this.innerAudioContext.destroy()
this.innerAudioContext = null
}
this.innerAudioContext = uni.createInnerAudioContext()
this.innerAudioContext.autoplay = true // 设置自动播放,等音频加载完成后自动开始
this.innerAudioContext.obeyMuteSwitch = false
this.innerAudioContext.volume = 1.0
this.innerAudioContext.onPlay(() => {
console.log('🎵 微信小程序InnerAudioContext播放开始')
this.isSpeaking.value = true
this.isPaused.value = false
})
this.innerAudioContext.onPause(() => {
console.log('⏸️ 微信小程序InnerAudioContext播放暂停')
this.isPaused.value = true
})
this.innerAudioContext.onStop(() => {
console.log('⏹️ 微信小程序InnerAudioContext播放停止')
this.isSpeaking.value = false
this.isComplete.value = true
})
this.innerAudioContext.onEnded(() => {
console.log('🎵 微信小程序InnerAudioContext播放结束')
this.isSpeaking.value = false
this.isComplete.value = true
})
this.innerAudioContext.onError((res) => {
console.error('❌ 微信小程序InnerAudioContext错误:', res.errMsg, '错误码:', res.errCode)
this.isSpeaking.value = false
this.isComplete.value = false
})
this.innerAudioContext.onCanplay(() => {
console.log('🎵 微信小程序InnerAudioContext可以播放了')
// 不需要手动调用play因为已经设置了autoplay
})
this.innerAudioContext.src = url
console.log('🎵 微信小程序InnerAudioContext开始加载');
}
// #endif
// #ifdef H5
// H5环境使用 AudioContext
try {
// 创建新的AbortController用于取消当前请求
this.abortController = new AbortController();
const signal = this.abortController.signal;
// 确保AudioContext已创建
if (!this.audioContext) {
console.log('🎵 H5: 创建新的AudioContext');
this.audioContext = new (window.AudioContext || window.webkitAudioContext)();
}
// 检查并恢复AudioContext状态浏览器安全策略要求用户交互后才能播放音频
if (this.audioContext.state === 'suspended') {
console.log('🎵 H5: 恢复挂起的AudioContext');
await this.audioContext.resume();
console.log('✅ H5: AudioContext已恢复状态:', this.audioContext.state);
}
// 发送GET请求获取语音数据添加signal支持取消
const response = await fetch(url, { signal })
if (!response.ok) {
throw new Error(`HTTP error! status: ${response.status}`)
}
// 获取二进制数据
const arrayBuffer = await response.arrayBuffer()
console.log('✅ H5: Received audio data, size:', arrayBuffer.byteLength + ' bytes');
try {
// 直接使用 audioContext.decodeAudioData 解码,不依赖外部库
const decoded = await this.audioContext.decodeAudioData(arrayBuffer)
console.log('✅ H5: Audio decoded, sampleRate:', decoded.sampleRate, 'channels:', decoded.numberOfChannels);
// 播放音频
this.playDecodedAudio(decoded)
} catch (decodeError) {
console.error('❌ H5: AudioContext decodeAudioData failed:', decodeError);
// 降级处理:创建一个简单的音频缓冲区
this.createFallbackAudio(arrayBuffer)
}
} catch (h5Error) {
// 检查是否是取消请求导致的错误
if (h5Error.name === 'AbortError') {
console.log('✅ H5: Fetch request aborted as requested');
this.isSpeaking.value = false;
this.isComplete.value = false;
return;
}
console.error('❌ H5: Audio playback failed:', h5Error);
// 尝试使用HTML5 Audio元素作为最终降级方案
try {
console.log('🔄 H5: 尝试使用HTML5 Audio元素播放');
// 如果已有Audio元素先停止并销毁
if (this.htmlAudioElement) {
this.htmlAudioElement.pause();
this.htmlAudioElement.src = '';
this.htmlAudioElement = null;
}
const audio = new Audio(url);
this.htmlAudioElement = audio;
audio.play();
console.log('✅ H5: HTML5 Audio元素开始播放');
// 设置音频状态
this.isSpeaking.value = true;
this.isPaused.value = false;
this.isComplete.value = false;
// 监听播放结束
audio.onended = () => {
console.log('🎵 H5: HTML5 Audio播放结束');
this.isSpeaking.value = false;
this.isComplete.value = true;
this.htmlAudioElement = null;
};
// 监听播放错误
audio.onerror = (error) => {
console.error('❌ H5: HTML5 Audio播放错误:', error);
this.isSpeaking.value = false;
this.isComplete.value = false;
this.htmlAudioElement = null;
};
} catch (audioError) {
console.error('❌ H5: HTML5 Audio播放也失败了:', audioError);
this.isSpeaking.value = false;
this.isComplete.value = false;
this.htmlAudioElement = null;
}
} finally {
// 清除AbortController因为请求已经完成无论成功还是失败
this.abortController = null;
}
// #endif
} catch (error) {
console.error('❌ TTS synthesis failed:', error);
this.isSpeaking.value = false
this.isComplete.value = false
} finally {
// 标记请求处理完成
this.isProcessingRequest = false
}
}
}
// 导出单例hook
export function useTTSPlayer(httpUrl) {
// 如果已经有实例,直接返回
if (!ttsInstance) {
ttsInstance = new TTSPlayer(httpUrl)
}
// 返回实例的方法和状态
return {
speak: ttsInstance.speak.bind(ttsInstance),
pause: ttsInstance.pause.bind(ttsInstance),
resume: ttsInstance.resume.bind(ttsInstance),
cancelAudio: ttsInstance.cancelAudio.bind(ttsInstance),
isSpeaking: ttsInstance.isSpeaking,
isPaused: ttsInstance.isPaused,
isComplete: ttsInstance.isComplete
}
}
function extractSpeechText(markdown) {
console.log('🔍 extractSpeechText called');
console.log('📝 Input markdown length:', markdown ? markdown.length : 0);
console.log('📝 Input markdown preview:', markdown ? markdown.substring(0, 200) + '...' : 'No markdown');
// 过滤AI推理内容如DeepSeek的<think>标签)
// 这些是AI的内部推理过程不应朗读给用户
let cleanedMarkdown = markdown.replace(/<think>[\s\S]*?<\/think>/g, '').trim();
console.log('🧹 After removing think tags, length:', cleanedMarkdown.length);
if (cleanedMarkdown.length === 0 && markdown.length > 0) {
console.warn('⚠️ 所有内容都是think标签将使用原始文本');
cleanedMarkdown = markdown;
}
const jobRegex = /``` job-json\s*({[\s\S]*?})\s*```/g;
const jobs = [];
let match;
let lastJobEndIndex = 0;
let firstJobStartIndex = -1;
// 提取岗位 json 数据及前后位置
while ((match = jobRegex.exec(cleanedMarkdown)) !== null) {
const jobStr = match[1];
try {
const job = JSON.parse(jobStr);
jobs.push(job);
if (firstJobStartIndex === -1) {
firstJobStartIndex = match.index;
}
lastJobEndIndex = jobRegex.lastIndex;
console.log('✅ Found job:', job.jobTitle);
} catch (e) {
console.warn('JSON 解析失败', e);
}
}
console.log('📊 Jobs found:', jobs.length);
console.log('📍 First job start index:', firstJobStartIndex);
console.log('📍 Last job end index:', lastJobEndIndex);
// 提取引导语(第一个 job-json 之前的文字)
const guideText = firstJobStartIndex > 0 ?
cleanedMarkdown.slice(0, firstJobStartIndex).trim() :
'';
// 提取结束语(最后一个 job-json 之后的文字)
const endingText = lastJobEndIndex < cleanedMarkdown.length ?
cleanedMarkdown.slice(lastJobEndIndex).trim() :
'';
console.log('📝 Guide text:', guideText);
console.log('📝 Ending text:', endingText);
// 岗位信息格式化为语音文本
const jobTexts = jobs.map((job, index) => {
return `${index + 1} 个岗位,岗位名称是:${job.jobTitle},公司是:${job.companyName},薪资:${job.salary},地点:${job.location},学历要求:${job.education},经验要求:${job.experience}`;
});
// 拼接总语音内容
const finalTextParts = [];
if (guideText) finalTextParts.push(guideText);
finalTextParts.push(...jobTexts);
if (endingText) finalTextParts.push(endingText);
const finalText = finalTextParts.join('\n');
console.log('🎤 Final TTS text length:', finalText.length);
console.log('🎤 Final TTS text preview:', finalText.substring(0, 200) + '...');
console.log('🎤 Final TTS text parts count:', finalTextParts.length);
return finalText;
}