This commit is contained in:
2025-11-13 10:31:32 +08:00
2 changed files with 311 additions and 262 deletions

View File

@@ -58,25 +58,53 @@
<view class="input-titile">手机号码</view>
<input class="input-con" v-model="fromValue.phone" placeholder="请输入您的手机号码" />
</view>
<view class="content-input" @click="changeSkillLevel">
<view class="input-titile">技能等级</view>
<view class="content-skills">
<view class="skills-header">
<view class="input-titile">技能信息</view>
<view
class="add-skill-btn"
@click="addSkill"
:class="{ 'disabled': state.skills.length >= 3 }"
>
+ 添加技能
</view>
</view>
<view class="skills-list">
<view class="skill-item" v-for="(skill, index) in state.skills" :key="index">
<view class="skill-header">
<view class="skill-number">技能 {{ index + 1 }}</view>
<view class="skill-actions" v-if="state.skills.length > 1">
<view class="action-btn delete-btn" @click="removeSkill(index)">删除</view>
</view>
</view>
<view class="skill-fields">
<view class="skill-field" @click="changeSkillName(index)">
<view class="field-label">技能名称</view>
<input
class="input-con triangle"
class="field-input triangle"
disabled
v-model="state.skillLevelText"
placeholder="请选择您的技能等级"
:value="skill.name"
placeholder="请选择技能名称"
/>
</view>
<view class="content-input" @click="changeSkills">
<view class="input-titile">技能名称</view>
<view class="skill-field" @click="changeSkillLevel(index)">
<view class="field-label">技能等级</view>
<input
class="input-con triangle"
class="field-input triangle"
disabled
v-if="!state.skillsText.length"
placeholder="请选择您的技能名称"
:value="getSkillLevelText(skill.level)"
placeholder="请选择技能等级"
/>
<view class="input-nx" @click="changeSkills" v-else>
<view class="nx-item" v-for="(item, index) in state.skillsText" :key="index">{{ item }}</view>
</view>
</view>
</view>
<view class="empty-skills" v-if="state.skills.length === 0">
<text class="empty-text">暂无技能信息点击上方按钮添加</text>
</view>
</view>
</view>
</view>
@@ -125,8 +153,8 @@ const percent = ref('0%');
const state = reactive({
educationText: '',
politicalAffiliationText: '',
skillsText: [],
skillLevelText: ''
skills: [], // 新的技能数据结构
currentEditingSkillIndex: -1 // 当前正在编辑的技能索引
});
const fromValue = reactive({
name: '',
@@ -135,8 +163,7 @@ const fromValue = reactive({
education: '',
politicalAffiliation: '',
idCard: '',
skills: '',
skillLevel: ''
phone: ''
});
// 移除重复的onLoad定义已在上方实现
@@ -144,127 +171,12 @@ const fromValue = reactive({
onLoad(() => {
// 初始化页面数据
initLoad();
// initLoad执行完毕后尝试从appSkillsList获取和设置技能信息
// 使用setTimeout确保initLoad完全执行
setTimeout(() => {
try {
// 方式1直接从缓存获取appSkillsList
let appSkillsList = uni.getStorageSync('appSkillsList');
// 方式2如果缓存中没有尝试从用户信息中获取
if (!appSkillsList || !Array.isArray(appSkillsList) || appSkillsList.length === 0) {
const userInfo = uni.getStorageSync('userInfo');
if (userInfo && userInfo.appSkillsList) {
appSkillsList = userInfo.appSkillsList;
}
}
// 打印调试信息
console.log('获取到的appSkillsList:', appSkillsList);
// 处理技能信息回显
if (appSkillsList && Array.isArray(appSkillsList) && appSkillsList.length > 0) {
// 过滤掉name为空的技能项
const validSkills = appSkillsList.filter(item => item.name && item.name.trim() !== '');
console.log('过滤后的有效技能:', validSkills);
if (validSkills.length > 0) {
// 提取有效的技能名称数组
const skillNames = validSkills.map(item => item.name);
console.log('提取的技能名称数组:', skillNames);
// 确保fromValue.skills和state.skillsText的格式正确
fromValue.skills = skillNames.join(','); // 转换为逗号分隔的字符串
state.skillsText = skillNames; // 转换为数组格式
console.log('设置的fromValue.skills:', fromValue.skills);
console.log('设置的state.skillsText:', state.skillsText);
// 提取最后一个技能的等级
const lastSkill = validSkills[validSkills.length - 1];
const lastSkillLevel = lastSkill.levels;
console.log('最后一个技能等级:', lastSkillLevel);
if (lastSkillLevel) {
// 定义等级映射,用于兼容不同格式的等级值
const levelMap = {
'1': { value: '1', label: '初级' },
'2': { value: '2', label: '中级' },
'3': { value: '3', label: '高级' },
'初级': { value: '1', label: '初级' },
'中级': { value: '2', label: '中级' },
'高级': { value: '3', label: '高级' }
};
// 获取对应的等级信息
const levelInfo = levelMap[lastSkillLevel] || { value: '1', label: '初级' };
fromValue.skillLevel = levelInfo.value;
state.skillLevelText = levelInfo.label;
console.log('设置的技能等级:', levelInfo);
}
}
// 更新完成度百分比
const result = getFormCompletionPercent(fromValue);
percent.value = result;
console.log('更新完成度:', percent.value);
}
} catch (error) {
console.error('获取技能信息失败:', error);
}
}, 100); // 短暂延迟确保初始化完成
});
// 监听页面显示,接收从技能查询页面返回的数据
onShow(() => {
// 通过事件总线接收技能选择结果
uni.$on('skillSelected', handleSkillSelected);
// 在页面显示时也再次尝试获取技能信息,确保数据最新
try {
// 优先尝试从用户信息中获取
const userInfo = uni.getStorageSync('userInfo');
let appSkillsList = userInfo && userInfo.appSkillsList ? userInfo.appSkillsList : uni.getStorageSync('appSkillsList');
// 只有在之前未设置或数据有更新时才重新设置
if (appSkillsList && Array.isArray(appSkillsList) && appSkillsList.length > 0) {
const validSkills = appSkillsList.filter(item => item.name && item.name.trim() !== '');
if (validSkills.length > 0) {
// 检查是否需要更新
const currentSkillsText = state.skillsText || '';
const newSkillNames = validSkills.map(item => item.name);
const newSkillsText = newSkillNames.join(', ');
// 如果技能名称或等级有变化,才更新
if (currentSkillsText !== newSkillsText || !fromValue.skillLevel) {
fromValue.skills = newSkillNames;
state.skillsText = newSkillsText;
const lastSkill = validSkills[validSkills.length - 1];
if (lastSkill.levels) {
const levelMap = {
'1': { value: '1', label: '初级' },
'2': { value: '2', label: '中级' },
'3': { value: '3', label: '高级' },
'初级': { value: '1', label: '初级' },
'中级': { value: '2', label: '中级' },
'高级': { value: '3', label: '高级' }
};
const levelInfo = levelMap[lastSkill.levels] || { value: '1', label: '初级' };
fromValue.skillLevel = levelInfo.value;
state.skillLevelText = levelInfo.label;
}
// 更新完成度
const result = getFormCompletionPercent(fromValue);
percent.value = result;
}
}
}
} catch (error) {
console.error('页面显示时获取技能信息失败:', error);
}
});
// 页面卸载时移除事件监听
@@ -332,36 +244,21 @@ function initLoad() {
fromValue.politicalAffiliation = currentUserInfo.politicalAffiliation || '';
fromValue.idCard = currentUserInfo.idCard || '';
// 初始化技能数据
if (currentUserInfo.skills) {
fromValue.skills = currentUserInfo.skills;
// 将技能字符串分割成数组用于显示
state.skillsText = currentUserInfo.skills.split(',');
// 初始化技能数据 - 从appSkillsList获取
if (currentUserInfo.appSkillsList && Array.isArray(currentUserInfo.appSkillsList)) {
// 过滤掉name为空的技能项
const validSkills = currentUserInfo.appSkillsList.filter(item => item.name && item.name.trim() !== '');
if (validSkills.length > 0) {
// 将appSkillsList转换为新的技能数据结构
state.skills = validSkills.map(skill => ({
name: skill.name,
level: skill.levels || ''
}));
} else {
fromValue.skills = '';
state.skillsText = [];
}
// 初始化技能等级数据
if (currentUserInfo.skillLevel) {
fromValue.skillLevel = currentUserInfo.skillLevel;
// 根据skillLevel值设置对应的文本
switch(currentUserInfo.skillLevel) {
case '1':
state.skillLevelText = '初级';
break;
case '2':
state.skillLevelText = '中级';
break;
case '3':
state.skillLevelText = '高级';
break;
default:
state.skillLevelText = '';
state.skills = [];
}
} else {
fromValue.skillLevel = '';
state.skillLevelText = '';
state.skills = [];
}
// 初始化学历显示文本(需要等待字典数据加载完成)
@@ -452,17 +349,14 @@ const confirm = () => {
if (!checkingPhoneRegExp(fromValue.phone)) {
return $api.msg('请输入正确手机号');
}
// 构建appSkillsList数据结构
let appSkillsList = [];
if (state.skillsText && state.skillsText.length > 0) {
// 获取当前技能等级文本
const currentLevelText = state.skillLevelText || '';
// 为每个技能名称创建一个包含等级信息的对象
appSkillsList = state.skillsText.map(skillName => ({
name: skillName,
levels: currentLevelText
// 构建appSkillsList数据结构 - 使用新的技能数据结构
const appSkillsList = state.skills
.filter(skill => skill.name && skill.name.trim() !== '')
.map(skill => ({
name: skill.name,
levels: skill.level || ''
}));
}
const params = {
...fromValue,
@@ -478,31 +372,101 @@ const confirm = () => {
});
};
// 技能选择回调函数
const handleSkillSelected = (skills) => {
if (Array.isArray(skills) && skills.length > 0) {
// 更新技能显示和值技能字段值传name
state.skillsText = skills;
fromValue.skills = skills.join(',');
// 添加技能
function addSkill() {
if (state.skills.length >= 3) {
$api.msg('最多只能添加3个技能');
return;
}
// 添加新的技能对象
state.skills.push({
name: '',
level: ''
});
// 更新完成度
const result = getFormCompletionPercent(fromValue);
percent.value = result;
} else {
// 如果返回空数组,清空选择
state.skillsText = [];
fromValue.skills = '';
}
};
}
// 删除技能
function removeSkill(index) {
state.skills.splice(index, 1);
// 更新完成度
const result = getFormCompletionPercent(fromValue);
percent.value = result;
}
// 获取技能等级文本
function getSkillLevelText(level) {
const levelMap = {
'1': '初级',
'2': '中级',
'3': '高级'
};
return levelMap[level] || '';
}
// 选择技能名称
function changeSkillName(index) {
state.currentEditingSkillIndex = index;
// 技能名称选择 - 跳转到模糊查询页面
function changeSkills() {
// 将当前已选中的技能名称传递给查询页面
const selectedSkills = state.skillsText || [];
const selectedSkills = state.skills.map(skill => skill.name).filter(name => name);
uni.navigateTo({
url: `/pages/complete-info/skill-search?selected=${encodeURIComponent(JSON.stringify(selectedSkills))}`
});
}
// 选择技能等级
function changeSkillLevel(index) {
const skillLevels = [
{ label: '初级', value: '1' },
{ label: '中级', value: '2' },
{ label: '高级', value: '3' }
];
// 查找当前技能等级在数据中的索引
let defaultIndex = [0];
const currentSkill = state.skills[index];
if (currentSkill && currentSkill.level) {
const index = skillLevels.findIndex(item => item.value === currentSkill.level);
if (index >= 0) {
defaultIndex = [index];
}
}
openSelectPopup({
title: '技能等级',
maskClick: true,
data: [skillLevels],
defaultIndex: defaultIndex,
success: (_, [value]) => {
state.skills[index].level = value.value;
// 更新完成度
const result = getFormCompletionPercent(fromValue);
percent.value = result;
},
});
}
// 技能选择回调函数
const handleSkillSelected = (skillName) => {
if (skillName && state.currentEditingSkillIndex >= 0) {
// 更新当前编辑的技能名称
state.skills[state.currentEditingSkillIndex].name = skillName;
// 重置当前编辑索引
state.currentEditingSkillIndex = -1;
// 更新完成度
const result = getFormCompletionPercent(fromValue);
percent.value = result;
}
};
const changeDateBirt = () => {
const datearray = generateDatePickerArrays();
const defaultIndex = getDatePickerIndexes(fromValue.birthDate);
@@ -629,36 +593,6 @@ const changePoliticalAffiliation = () => {
});
};
// 技能等级选择
function changeSkillLevel() {
const skillLevels = [
{ label: '初级', value: '1' },
{ label: '中级', value: '2' },
{ label: '高级', value: '3' }
];
// 查找当前技能等级在数据中的索引
let defaultIndex = [0];
if (fromValue.skillLevel) {
const index = skillLevels.findIndex(item => item.value === fromValue.skillLevel);
if (index >= 0) {
defaultIndex = [index];
}
}
openSelectPopup({
title: '技能等级',
maskClick: true,
data: [skillLevels],
defaultIndex: defaultIndex,
success: (_, [value]) => {
fromValue.skillLevel = value.value;
state.skillLevelText = value.label;
const result = getFormCompletionPercent(fromValue);
percent.value = result;
},
});
}
function generateDatePickerArrays(startYear = 1975, endYear = new Date().getFullYear()) {
const years = [];
@@ -755,7 +689,7 @@ function getDatePickerIndexes(dateStr) {
dateStr = `${year}-${month}-${day}`;
}
const dateParts = dateStr.split('-');
let dateParts = dateStr.split('-');
if (dateParts.length !== 3) {
// 如果分割后不是3部分使用当前日期作为默认值
const today = new Date();
@@ -882,4 +816,130 @@ function getDatePickerIndexes(dateStr) {
color: #FFFFFF;
text-align: center;
line-height: 90rpx
// 技能信息样式
.content-skills
margin-bottom: 52rpx
.skills-header
display: flex
justify-content: space-between
align-items: center
margin-bottom: 32rpx
.input-titile
font-weight: 400
font-size: 28rpx
color: #6A6A6A
.add-skill-btn
padding: 16rpx 32rpx
background: #256BFA
color: #FFFFFF
border-radius: 8rpx
font-size: 26rpx
font-weight: 500
transition: all 0.3s ease
&:active
background: #1a5cd9
transform: scale(0.98)
&.disabled
background: #CCCCCC
color: #999999
cursor: not-allowed
&:active
background: #CCCCCC
transform: none
.skills-list
.skill-item
background: #FFFFFF
border: 2rpx solid #E8EAEE
border-radius: 12rpx
padding: 24rpx
margin-bottom: 24rpx
box-shadow: 0 2rpx 8rpx rgba(0, 0, 0, 0.05)
transition: all 0.3s ease
&:hover
box-shadow: 0 4rpx 16rpx rgba(0, 0, 0, 0.1)
border-color: #256BFA
.skill-header
display: flex
justify-content: space-between
align-items: center
margin-bottom: 20rpx
.skill-number
font-weight: 500
font-size: 28rpx
color: #333333
.skill-actions
.action-btn
padding: 8rpx 16rpx
border-radius: 6rpx
font-size: 24rpx
font-weight: 400
transition: all 0.2s ease
&.delete-btn
background: #FF4D4F
color: #FFFFFF
&:active
background: #D9363E
transform: scale(0.95)
.skill-fields
display: flex
flex-direction: column
gap: 20rpx
.skill-field
.field-label
font-weight: 400
font-size: 26rpx
color: #6A6A6A
margin-bottom: 8rpx
.field-input
font-weight: 400
font-size: 28rpx
color: #333333
line-height: 72rpx
height: 72rpx
border: 2rpx solid #E8EAEE
border-radius: 8rpx
padding: 0 20rpx
background: #F8F9FA
transition: all 0.3s ease
&:focus
border-color: #256BFA
background: #FFFFFF
&.triangle::before
right: 30rpx
top: calc(50% - 2rpx)
&.triangle::after
right: 30rpx
top: 50%
.empty-skills
text-align: center
padding: 60rpx 0
background: #F8F9FA
border-radius: 12rpx
border: 2rpx dashed #E8EAEE
.empty-text
font-size: 28rpx
color: #999999
font-weight: 400
</style>

View File

@@ -16,8 +16,8 @@
</view>
<!-- 已选技能提示 -->
<view class="selected-tip" v-if="selectedSkills.length > 0">
已选择 {{ selectedSkills.length }}/3 个技能
<view class="selected-tip" v-if="selectedSkill">
已选择技能{{ selectedSkill }}
</view>
</view>
@@ -58,23 +58,19 @@
<!-- 固定底部操作栏 -->
<view class="bottom-bar">
<view class="selected-skills" v-if="selectedSkills.length > 0">
<view
class="skill-tag"
v-for="(skill, index) in selectedSkills"
:key="index"
>
<text class="tag-text">{{ skill }}</text>
<text class="tag-close" @click.stop="removeSkill(index)">×</text>
<view class="selected-skills" v-if="selectedSkill">
<view class="skill-tag">
<text class="tag-text">{{ selectedSkill }}</text>
<text class="tag-close" @click.stop="removeSkill">×</text>
</view>
</view>
<view class="action-buttons">
<button class="btn-cancel" @click="handleCancel">取消</button>
<button
class="btn-confirm"
:class="{ 'disabled': selectedSkills.length === 0 }"
:class="{ 'disabled': !selectedSkill }"
@click="handleConfirm"
:disabled="selectedSkills.length === 0"
:disabled="!selectedSkill"
>
确定
</button>
@@ -93,17 +89,17 @@ const { $api } = inject('globalFunction');
const searchKeyword = ref('');
const searchResults = ref([]);
const selectedSkills = ref([]);
const selectedSkill = ref(''); // 改为单选,存储单个技能名称
const isSearching = ref(false);
let searchTimer = null;
onLoad((options) => {
// 接收已选中的技能
// 接收已选中的技能(单选模式,只接收单个技能)
if (options.selected) {
try {
const skills = JSON.parse(decodeURIComponent(options.selected));
if (Array.isArray(skills)) {
selectedSkills.value = skills;
if (Array.isArray(skills) && skills.length > 0) {
selectedSkill.value = skills[0]; // 只取第一个技能
}
} catch (e) {
console.error('解析已选技能失败:', e);
@@ -176,31 +172,25 @@ async function performSearch(keyword) {
// 判断技能是否已选中
function isSelected(item) {
return selectedSkills.value.includes(item.name);
return selectedSkill.value === item.name;
}
// 切换技能选择状态
// 切换技能选择状态(单选模式)
function toggleSelect(item) {
const skillName = item.name;
const index = selectedSkills.value.indexOf(skillName);
if (index > -1) {
if (selectedSkill.value === skillName) {
// 已选中,取消选择
selectedSkills.value.splice(index, 1);
selectedSkill.value = '';
} else {
// 未选中,检查是否已达到最大数量
if (selectedSkills.value.length >= 3) {
$api.msg('最多只能选择3个技能');
return;
}
// 添加选择
selectedSkills.value.push(skillName);
// 选择新的技能
selectedSkill.value = skillName;
}
}
// 移除技能
function removeSkill(index) {
selectedSkills.value.splice(index, 1);
// 移除技能(单选模式,直接清空)
function removeSkill() {
selectedSkill.value = '';
}
// 取消操作
@@ -210,13 +200,13 @@ function handleCancel() {
// 确定操作
function handleConfirm() {
if (selectedSkills.value.length === 0) {
$api.msg('请至少选择一个技能');
if (!selectedSkill.value) {
$api.msg('请选择一个技能');
return;
}
// 通过事件总线传递选中的技能(技能字段值传name
uni.$emit('skillSelected', selectedSkills.value);
// 通过事件总线传递选中的技能(单选模式,传递单个技能名称
uni.$emit('skillSelected', selectedSkill.value);
// 返回上一页
uni.navigateBack();
@@ -385,4 +375,3 @@ onUnmounted(() => {
background-color: #ccc
color: #999
</style>